

Last edited by Pixel Eater on Sun 11:54 pm, edited 9 times in total. Spoiler: Instructions Spoiler: Previous changes Spoiler: Old Version You do not have the required permissions to view the files attached to this post. HD Textures (DHTP or AltDHTPv1.3+Brightmaps+Liquidpatch) 2. Im trying to attain a resolution of 1920x1080 in GZDoom while playing in window. There's customization for the alternate HUD and the highest resolution has been bumped up to 1080p.
#GZDOOM 1080P MOD#
All features from ZDoom 2.9pre and GZDoom 2.4.0 and maint2. All modifications included in this mod belong to their creators.
#GZDOOM 1080P 1080P#
The first and only release was on Decemas version 2.9.0. 0:00 / 8:49 DooM Slaughter Until Death - E2M9 Arena of Punishment - Ultra-Violence - Gzdoom - 1080p pagb666 14.8K subscribers Subscribe 253 views 10 years ago E2M9 del famoso captulo para Doom. Alongside various bug fixes, support for new standards like ZScript, DEHEXTRA and UMAPINFO was added. It focuses on enhancing the latest ZDoom codebase with backported features from GZDoom and modern standards. It is based off the last developmental revision of ZDoom after its last official release, version 2.9pre and GZDoom 2.4.0.

#GZDOOM 1080P CODE#
Bilbrough would later create RZDoom, their own take on expanding the classic ZDoom experience to a new audience.ĭrfrag sought out to provide a enhanced experience by backporting various pieces of code altogether from various forks, resulting in a stable release that deviates significantly from the ZDoom 2.8.1 experience. ZZDoom is a fork of the ZDoom source port by drfrag. This build, called ZDoom64 was made by Adam Bilbrough (Gibbon) but was rather unstable. GZDoom now always runs at your native desktop/screen resolution, and provides scaling options to achieve the look of higher or lower resolutions without mode switching. ZZDoom was released as a response to provide a stable build of the latest developmental revision of ZDoom called 2.9pre. ZZDoom is a fork of the ZDoom source port by drfrag.
